Doughlings: Arcade – The Homestretch
And here we are, the homestretch and a couple of days away from the release date May 8th. After months of dedication and coffee […]
And here we are, the homestretch and a couple of days away from the release date May 8th. After months of dedication and coffee […]
This week we want to to give you an insight look into the targets and the design approaches behind it. Let’s begin. I thought […]
When you are developing a game, you focus on many things like the gameplay, graphics, story or characters. By today’s standards, the sound and music […]
When you design a game, one of the first things you do is to decide how players will play your game. Will it be […]
Level Editor allows you to create your own levels with everything in Doughlings: Arcade. You can create, share it with other players or even […]
Another week and we are here with another great news. As you may know Doughlings: Arcade will be released on May 9th and Steam […]
Nothing is better than showing your work to the people after many months of development. Here we are, looking at the Steam Page of […]
Tutorials, a critical part of every game out there. No matter which rating of difficulty they have, tutorials connects you to your new customers […]
So, here we are again after a great weekend. Last week was very important for us because we did the first reveal of Doughlings […]
Hail to all concept art lovers, We are dedicating this week’s dev diary to all art geeks out there because our design team worked […]